more.Īuthor: Cookie Magic (USA), 30-08-2022 13:43Ĭlone still there? - The Devil Is In The Detail - Heroes 3 map Months (168 days) is a good time limit to complete all main and side events and have a little bit of breathing room for mistakes, while at the same time still have the final battle challenging. Yo this map is amazing! The time limit was too short for me though. You need to finish the quest on the water. more.Īdmirals hut - The Devil Is In The Detail - Heroes 3 map So its only available via quest now, not only in the "impossible" version, but also in the "hard" one? The mummy quest you mentioned, can you be a bit more detailed where I get that quest? Thanks a lot and great work! more.Ĭlone is in one of the mummies quest huts, the one to the right as far as i remember. Someone can help? more.Ĭlone - The Devil Is In The Detail - Heroes 3 map Thunar is at 38/18/0, you have to beat Mutare Drake. Thunar has been found but can't find Jenova - Elven Recovery 2 - Heroes 3 map I canot find red keymasters tent where is it? more. 6.Keymasters tent!!!! - Gelu and Hota - Heroes 3 map.6.7K Baldur's Gate II: Enhanced Edition.403 Planescape: Torment: Enhanced Edition.88 Persistent Worlds & Multiplayer for NWN (not EE).391 Custom Content & Community Exp Pack.This is why when I used to play a hotseat with people from my work, I always chose Inferno or Fortress, just to try the castle that is harder to play. Some heroes are not used in the tournaments because they're OP, like Solmir or Kyrre. In fact, in the online tournaments players often spend a LOT of money on hiring heroes, just to get what they want. From the rest of the towns, Castle and Rampart are considered way better than the rest.Īlso, it's a common thing to use a hero not from your native town. Thousands and thousands of games can't lie.Ĭonflux and Necropolis are considered OP and are not used in the online tournaments. When comparing towns, I like to use the statistics from online tournaments from here. I like Rampart decently, but Fortress? Wow, that was IMHO one of the most gimped cities with Gorgons as the only really good, though somewhat unreliable, unit IMHO. I'm kinda surprised that Fortress and Rampart get so many votes. Sultans being the only redeeming factor IMHO. Good idea for a town setting, but poor unit execution. I agree with what many other said above in this thread, I wanted to like Inferno but could never really get it to work for me. Fun times.Ĭonflux was ridicuilously OP with the phoenixes speed and power at the forefront. We usually ganged up on the AI 'til they were all dead, then we attacked eachother: main army vs main army, to settle the score. I've always considered Dungeon to be the "best" in terms of balance though, and I usually lost when I played vs my older brother (hotseat!) when he was dungeon and I was necro. I had a period where I played alot of Stronhold and for some time also Tower, but couldn't get the hang of it. Everytime my buffed up dread knights' special attack proc'ed vs the enemies top tier units I'd scream out in pure ecstacy. I loved liches but my favorites was the dread knights. Bone dragons is not the best top tier unit for magic focusing since they have poor speed thus letting the opponent usually get the first change to attack with both units and magic, but nonetheless, this was my preference. I usually played Necropolis and with a heavy focus for magic and skellies. I just need someone to vent my frustrations to from time to time. Just to be clear: I am not blaming/attacking in any way, shape, or form. I often refuse to play certain scenarios until I edit them to be more sanely balanced (unless I feel like a more laid back game). I have also noticed that SEVERAL of the default scenarios are hugely (and seemingly purposefully) biased towards one player over the others ("When Dragons Clash" comes to mind even after all these years). Heck! Just having your starting town in a corner as opposed to the middle of the map can give a player a significant edge in a scenario. Scenario design, if done incorrectly, can be by far the most significant factor in skewing the odds to one player's side. I would say that there are MUCH more important balance factors that affect the game than the factions individual strengths and weaknesses. Ugh! I hate it when people start doing stuff like that! "X is too strong!" "Y is too OP!" "Nerf this!" "Rebalance that!" "Metaknight is cheap!" " " " " "I know! lets just ban half the game and mock everyone who wants to use the banned portion!" UGH! I wish people would just play the game and stop taking everything so seriously! If you ask me there is too much random variability in terms of who gets what artifacts and who gets lucky with this or that thing to make any of the H3 faction differences matter all that much.